Wednesday, 24 August 2016

Week 6

This week Bobbie created the final page of the pitch bible and made slight changes to lighting on some of the other pages of the bible. 




Shelby continued to develop the layout and of the Pitch Bible as well as enhance the cohesiveness throughout the pages. This is done through the consistency of undertones one browns, oranges and purples. I have taken our feedback into account and created the tools and user interface the display the game play more. 

Homework

Shelby

For homework I have created this page based from the feedback that was given in class. I was able to use the reference images of Isaac and this made the drawing process a lot easier and accurate to the era. The photographed and edited textures have been placed on the table for a realistic look as well as keeping consistent through all of the pages as this texture has been used throughout the Pitch Bible.


I went through the Pitch Bible and found that each page while they were the same in style they weren't quite jelling, after a bit of playing around I found that it was because the background colours were slightly different from the others. Therefore by giving them all similar orange tones all of the pages connected to one another.

This week I refined the Pitch Bible text layout so that each page has a flow line and follows the grid but in an interesting way. 

Adapted the infographics so that each box fit the text nicely.

Added in details for the resource management like the percentages, names, images, skill level bars etc. 


Bobbie rendered the nurse and touched up the wife portrait. He also made changes to the cover at the request of the group and lecture.





Isaac 

Week 5

Lecture: Detail and craft 
Studio:
Group meetings with tutors. Our group is now in the production phase of the project with each team member responsible for a part of the project, we haven't so much separated ourselves into line work, inker, colourist, layout artist., graphic design, but more delegated certain aspects of each page to a team member.

Homework

Mixups and development:

Shelby

I create this by manipulating multiple images together. Unfortunately I wasn't able to find all parts of the body through reference images for the look to be convincing.

This week I met with Harry outside of class and together we went through the Pitch Bible layout so that we could cut down the text we had on each page. We wanted to make sure that the information was approbate and to the point so that when reading it, it didn't feel like a task. 


Bobbie


Isaac 

Week 4

Lecture: Gameplay and Episodes


Formative Assessment:
Presentation of development of cover page, Pitch bible layout and character aesthetic.


From this we were told that the world page had too many things going on in the background so to simplify that. Highlight the areas that need to be read to that its clear what is important information.


Studio:
We starting by printing out each of these pages and drawing over them all so that we could clearly see the aspects that needed to be focused on.

Group meetings with tutors.

Said that we were on track and not worried about where we are. To be conscious of text layout. Add in purples in the background to bring out the foreground colours.

Through a series of thumbnail sketches and refined ideas, we developed designs for the gameplay layout. We are coming into the final stages of design with our pitch bible and beginning to specialise into an area of production eg: line work, inker, colourist, layout artist.

Harry had been clear about the visual style from the beginning so figuring out the style wasn't difficult however finding a way to make everything look cohesive and as if they have been created by a singular person is the tricky part for us.





Homework

Shelby

Created the arms and the 3 different procedures that will need to be performed on for the mini games. Throughout this week I have also set up the Pitch Bible document file and layout that will be constantly developed and refined as further work progress.


Bobbie created a final render of the main character and then created the character page layout for presentation in week 4.




Isaac 

Week 3

Lecture : Pitch Spreads + Environment design

As a team we talked to Harry about the key pages that would be needed in the Pitch Bible. We sketches out the pages, how we will split up the categories and layout/divide the information. We are still be working in line art but starting to consider how the final work will be rendered. We also discussed the role of the team members in the final stages of the project eg: character designer, environment designer, line art, colour, final layout etc.
                                        

Homework

Shelby: Developed book/layout designs

Adding in yellow tones. Being conscious about how they will look on a phone in a landscape format.






Bobbie drew up the line work for the cover before colouring to make sure the group was happy with the composition.  
Then I added colour to the image for class the next week to get feedback




Isaac 

Week 2

Lecture : A picture says a thousand words - how to structure the cover

Today we mainly focused on how we might create our cover page for the Pitch Bible. We started by having a discussion around the ideas then sketching them out and analysing the way it may be read and the shapes it creates.

Feedback:

Harry decided that the books were too insignificant looking and that if they were horizontal they may look more sizeable. This would also fit the design better onto a phone screen.

Other feedback was that the typewriter didn't really make sense as a notebook would be written in by hand.

Harry said that what was create was exactly what he asked for but decided that it wasn't communicating like he had hoped.


Homework

For homework we decided the best way to approach the devision of our work was to play to our strengths.

Shelby focused on the bookwork, clipboard, map and design layout of that.

The initial designs:






Bobbie focused on the characters, with various sketches and more refined portraits.












Isaac 

Week 1

Lecture 1: Introduction to the Pitch Bible Formula
We met with our client Harry who presented us to his game concept for Triage.

We went through the brief and some of the imagery that could be used to inspire the visual development of this game. 

We separated the main characters into 3 that were: 

Surgeon Major Thadeus Cornwall (The Player): An experienced civillian surgeon from New York City, Thadeus joined the Army Medical Corps at the onset of hostilities. He's now tasked not only with performing surgery on a daily basis, but also wrangling the gaggle of barely qualified doctors and nurses assigned to him. His goal is to lead by example and turn his rag-tag team of medical recruits into the most effective surgical outfit in the civil war.

Nurse Lilly: Your only staff member at the start of the game is your trusted surgical nurse, Nurse Lilly. She has been your long-standing right-hand-woman since your days in New York's operating theatres. Calm and collected under pressure she has helped you through many a complicated procedure when the patients were piling up and the supplies were running low.

Mrs. Beatrice Cornwall: When you left you sent your wife to stay with your parents in upstate New York for the duration of the war. Beatrice is a city girl through and through, and without the many distractions of New York city, she is becoming increasingly despondent and impatient. She often writes letters lamenting her boredom, loneliness, and isolation. Or complaining of your parent's strict dealings with the children and tightness with money.

These 3 characters will be the main focus for this week as a starting point in developing our visuals.

Some visual reference and inspiration imagery we have collected: